How
to
Achieve
an
Advantage
at
Casino
Craps,
Part
2
Part
2:
Setting
The
Dice
and
Evaluating
Other
Shooters
Who
May
Have
Dice
Control
Skills
Is
it
possible
to
get
an
edge
over
the
casino
-
an
actual
measurable
statistical
advantage?
That's
what
this
Lesson
on
Dice
Control
is
all
about
--
achieving an advantage
over
the
casino.
But
before
we
start,
a
quick
review
on
how
to
play
(Ref:
Casino
Gambling,
Chapter
9).
For
the
time
being,
think
of
craps
this
way:
Holding
the
dice
in
your
hand,
you
throw
them
down
the
table,
hit
the
back
wall
and
they
come
to
rest.
If
they
land
on
a
7
you
lose;
if
they
land
on
a
4,
5,
6,
8,
9,
10,
you
win
if
you
are
betting
on
those
numbers;
if
they
land
on
2,
3,
11,
12,
you
neither
win
nor
lose.
Get
out
a
pair
of
dice
and
hold
them
in
your
hands.
Do
that
now
and
then
come
back
here
and
continue
reading
(if
you
don't
have
a
pair,
I
suggest
picking
one
up
from
the
drugstore
or
casino
next
time
you
go).
Put
the
two
fives
on
top
with
the
1s
pointing
to
the
left.
Now
look
on
the
inside
faces
-
open
up
the
two
fives.
What
do
you
see?
A
six
on
the
left
die
and
a
one
on
the
right
die
-
the
seven.
Now
look
at
the
two
outside
faces
-
the
left
face
and
the
right
face.
You
see
the
other
1
and
the
other
six
-
another
seven.
In
setting
the
dice
in
this
way,
we
are
putting
two
of
the
sevens
out
of
the
way
--
one
on
the
inside
and
one
on
the
outside.
I
know,
I
know,
they
may
not
stay
there
as
the
dice
fly
through
the
air,
but
as
you
learn
to
control
the
dice
and
keep
them
more
or
less
together
through
their
orbit,
the
chances
of
these
two
sevens
coming
up
are
minimized.
Not
eliminated,
minimized.
In
Chapter
11
of
Casino
Gambling
we
developed
the
calculations
for
deriving
the
player
advantage.
And
we
showed
that
just
one
controlled
throw
out
of
of
every
43
rolls
of
the
dice
would
eliminate
the
house
edge
and
yield
a
break-even
game.
So,
it's
not
that
difficult
to
attain
an
advantage.
The
set
I
showed
you
above
we
call
the
hard
way
set
because
the
pairs
show
on
all
four
sides:
5,5;
4,4;
3,3;
and
2,2.
This
is
a
good
set
to
use
to
get
some
experience
in
executing
the
controlled
throw,
but
not
when
you
are
firststarting
out
as
a
rhythm
roller.
Use
the
Quick
Set
shown
on
page
130.
Here
is
what
to
remember
about
the
Quick
Set:
the
dealer
will
never
push
the
dice
back
to
you
with
a
seven
on
top
-
this
is
considered
extremely
impolite
and
is
just
never
done.
But
the
dice
may
come
back
to
you
with
a
seven
on
the
side.
Notice
this
when
the
stick
man
pushes
the
dice
back
to
you
prior
to
your
throw.
If
you
see
the
seven
on
the
side,
simply
rotate
either
die
a
quarter
turn
to
take
off
the
seven.
That's
all.
Try
it
now
with
your
two
die
-
set
a
one
and
six
on
the
side
with
a
3
and
2
on
top.
Rotate
the
right
die
a
quarter
turn
to
take
off
the
seven.
What
do
you
see?
You
should
see
a
3,
1
on
top
and
a
1,
2
facing
you
--
the
seven
is
gone
and
the
chances
of
throwing
a
losing
seven
thereby
minimized.
To
summarize,
the
first
lesson
in
advantage
craps
is
setting
the
dice.
Or
at
least
understanding
how
the
set
affects
the
outcome.
Do
you
need
to
set
the
dice
to
gain
an
advantage?
No
you
don't.
But
setting
will
achieve
the
highest
advantage
possible.
Many
readers
write
to
me
about
their
experiences
in
using
the
data
in
**Casino
Gambling**
to
find
other
rhythm
rollers.
One
example
featured
on
my
Web
Site
turned
a
20-unit
buy-in
into
340
units
in
36
minutes.
How
did
he
do
it?
By
using
the
techniques
described
in
**Casino
Gambling**
and
scouting
for
other
rhythm
rollers.
Here
are
the
questions
to
ask
yourself
as
you
observe
other
shooters
at
the
craps
table:
Question
1:
Does
the
shooter
set
the
dice?
Question
2:
Does
the
shooter
shake
the
dice
in
his
hand
before
throwing?
Question
3:
Does
the
shooter
throw
the
dice
the
same
way
each
time;
i.e.,
is
his
form
the
same,
or
nearly
the
same,
on
each
throw?
Notice
the
rhythm
of
the
throw.
For
Question
1,
you
would
like
to
see
the
set,
but
this
isn't
mandatory.
For
Question
2,
if
the
shooter
shakes
the
dice,
his
throw
will
probably
be
random;
watch
his
form
carefully
and
you
will
know.
For
Question
3,
if
the
shooter
throws
the
dice
with
no
apparent
form,
it
is
obviously
a
random
throw.
You
want
to
see
the
same
release,
and
you
want
to
see
some
elevation
on
the
launch
--
not
too
much,
visualize
about
45
degrees
and
you
will
have
it.
After
the
launch
as
the
dice
come
down
out
of
orbit,
you
want
to
see
the
dice
landing
approximately
the
same
distance
before
the
back
wall
each
time.
If
the
dice
are
skipping
down
the
table
or
if
the
shooter
is
"feeding
the
chickens"
as
we
call
it,
you
are
looking
at
a
random
throw
(visualize
a
farmer's
wife
with
a
box
of
feed
in
her
left
hand
and
her
right
hand
reaching
in
and
scattering
feed
in
a
repetitive
movement
-
that's
"feeding
the
chickens"
-
a
random
throw).
Make
it
a
habit
of
studying
the
other
shooters
and
you
will
find
one
that
delivers
an
advantage.
Go
on
to
lesson
3
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