How
to
Achieve
an
Advantage
at
Casino
Craps,
Part
4
Part
4:
The
Five
Skills
Necessary
to
Achieve
a
Consistent
and
Permanent
Advantage
over
the
Casinos
including
The
Zone
(See
offer
for
free
audiotape
at
end
of
this
Part
4)
Craps
is
the
only
casino
game
in
which
the
player
can
create
his
or
her
own
real
edge
over
the
casino.
This
is
done
by
learning
how
to
control
the
dice
from
the
set
through
the
launch
and
altering
the
physics
of
the
game
--
reducing
the
chances
of
the
losing
7
occurring
during
the
point
cycle,
when
the
shooter
is
trying
to
repeat
his
point
number:
4,5,6,8,9,10.
You
have
read
Lessons
1,
2,
and
3
of
this
series
of
articles
for
learning
how
to
use
dice
control
create
your
own
advantage
at
casino
craps.
These
lessons
concerned
how
to
set
the
dice,
how
to
spot
other
craps
shooters
who
might
possess
the
ability
to
control
the
dice
and
what
other
writers
and
players
are
saying
about
dice
control.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
_____
__1__
_____
The
Five
Skills
Required
to
Achieve
an
Advantage
at
Craps
Using
Dice
Control
In
my
dice
control
course
called
PARR
for
Patterson
Rhythm
Roll,
we
call
them
the
five
linchpins.
They
are:
**
The
Set
**
The
Grip
**
The
Throw
**
The
Bet
**
The
Zone
This
last
linchpin,
the
Zone,
is
the
most
important
and
is
the
subject
of
the
Free
Gift
described
at
the
end
of
this
Special
Report
I
will
send
you
at
your
request.
*****************
The
Set
****************************************
The
Set
is
where
it
starts.
Setting
the
dice
puts
the
losing
sevens
out
of
the
way
to
reduce
their
chances
of
hitting.
In
**Casino
Gambling**
Chapter
12,
you
were
introduced
to
two
sets
to
accomplish
this
objective
--
the
6-T
Set
and
the
Quick
Set
both
described
on
pages
128
and
129.
The
Quick
Set
is
the
easiest
--
just
make
sure,
when
the
dice
are
returned
to
you
by
the
Stickman,
that
a
7
does
NOT
show
on
the
side.
If
one
does,
rotate
either
die
a
quarter
turn
to
eliminate
the
losing
7.
*****************
The
Grip
****************************************
The
Grip
is
important
because
it
prepares
you
to
launch
the
dice
with
control.
The
recommended
Grip,
a
3-fingered
front,
is
explained
and
exhibited
in
Chapter
12
on
page
131
of
**Casino
Gambling.**
*****************
The
Throw
****************************************
The
Throw
itself
is
performed
with
the
objective
of
keeping
the
dice
together
in
their
orbit
to
minimize
their
"splatter"
during
touchdown
and
roll
against
the
back
wall
of
the
table,
thus
achieving
control.
This
is
accomplished
by
launching
the
dice
at
about
a
45-degree
angle.
You
can
visualize
a
45-degree
angle
by
understanding
that
straight
up
would
be
90
degrees.
So
45
is
about
halfway
between
the
craps
table
bed
and
throwing
the
dice
straight
up
in
the
air.
The
Throw
or
Delivery
is
explained
on
page
130
of
**Casino
Gambling.**
Sharpshooter
has
proved
mathematically
that
it
only
takes
one
throw
with
control
out
of
43
throws
to
achieve
a
break-even
status
against
the
casino.
Anything
above
one
controlled
throw
in
43
and
you
have
turned
the
tables
on
the
casino
and
created
your
own
advantage.
For
example,
Sharpshooter
has
also
shown
(on
page
124)
that
if
you
can
throw
the
dice
seven
times
during
the
point
cycle,
instead
of
the
randomsix
times,
you
can
achieve
an
advantage
of
just
under
10%
on
the
6
and
8
place
bets.
Many
of
our
over
500
PARR
Players
have
achieved
a
Sevens-to-rolls
ratio
of
1
to
7
or
higher.
Imagine
how
it
would
feel
to
make
pass
line
bets
and
place
bets
with
the
confidence
of
collecting
winnings,
sometimes
substantial
winnings,
and
have
a
monster
hand
before
throwing
the
losing
seven?
And
all
of
this
based
on
your
own
skill
level,
not
dependent
on
the
shuffle
at
the
blackjack
table,
or
the
spin
of
the
wheel
at
roulette,
or
the
fickleness
of
the
baccarat
cycles
of
wins
and
losses.
Onward
to
the
fourth
linchpin.
*****************
The
Bet
****************************************
You
were
introduced
to
the
fourth
linchpin
--
the
Bet
--
in
Chapter
13
of
**Casino
Gambling**
with
alternative
betting
tactics
to
match
the
degree
of
risk
you
wish
to
take
and
to
maximize
your
chances
of
making
a
profit
on
the
point
cycle
--
your
rolls,
and
numbers
hit
--
before
throwing
the
losing
7.
The
most
important
of
these
are
your
pass
line
bet
with
odds
and
the
6
and
8
place
bets.
*****************
The
Zone
****************************************
Now
comes
the
most
important
linchpin
of
all
--
focus
and
concentration.
We
call
this
"The
Zone"
and
define
it
as
a
mental
state
that
allows
us
to
separate
from
distractions
and
focus
and
concentrate
on
utilizing
the
muscle
memory
we
have
developed
for
the
first
three
linchpins
--
the
set,
the
grip
and
the
throw.
One
of
the
five
departed
friends
I
dedicated
**Casino
Gambling**
to
was
Dr.
Steven
Heller.
Dr.
Heller
was
a
prominent
and
extremely
successful
practicing
psychologist
in
the
Southern
California
area
who
worked
with
professional
athletes
showing
them
how
to
"zone
in"
to
make
contact
with
the
golf
ball
or
sink
the
three
point
shot
or
make
solid
contact
and
stroke
the
baseball,
for
example.
His
legacy
to
all
PARR
Players
is
called
The
PARR
Zone.
In
it,
he
shows
craps
shooters
how
to
easily
"zone
in"
before
each
roll
of
the
dice
thus
maximizing
their
chances
of
throwing
another
winning
number.
OK,
let's
get
to
the
Free
Gift
I
mentioned
at
the
top
because
it
concerns
Dr.
Heller's
application
of
The
Zone
to
dice
control.
_____
__2__
_____
Free
Audiotape
I
would
like
to
send
you
at
no
cost
or
obligation
an
audiotape.
It
begins
with
Doctor
Heller
talking
about
The
Zone
and
its
importance
not
only
in
craps,
but
in
other
walks
of
life
as
well.
This
was
recorded
about
six
months
before
his
death
from
pancreatic
cancer
in
November
1997.
Following
Dr.
Heller
is
a
discussion
about
The
Zone
in
my
most
recent
PARR
Class
held
in
Las
Vegas
in
March
2001.
You
will
hear
Instructors
and
students
discussing
their
use
of
the
Zone
in
casino
sessions
just
an
hour
or
so
before
the
tape
was
recorded.
You
will
hear
them
talk
about
what
it
meant
to
their
success
and
about
what
happened
when
they
were
in
the
Zone
and
what
happened
and
why
when
they
exited
the
Zone
too
quickly.
You
will
find
this
audiotape
extremely
interesting
and
enlightening
even
if
you
have
no
interest
in
purchasing
the
complete
PARR
Dice
Control
Course.
Most
important
of
all,
this
audiotape
comes
with
a
special
deep
discount
offer
for
my
PARR
dice
control
course.
You
may
request
this
audiotape
by
e-mailing
my
Nevada
Office
at:
jpe21@aol.com
Write
ZONE
in
the
subject
box
and
your
complete
snail
mail
address
in
the
body
of
the
e-mail.
The
six
chapters
on
Dice
Control
in
**Casino
Gambling**
are
a
good
way
to
start
your
dice
control
career.
You
can
use
the
instruction
in
them
to
learn
dice
control
on
your
own.
Why
would
you
want
to
purchase
a
dice
control
course
when
you
can
learn
the
skill
on
your
own?
But
here
are
five
reasons
you
may
wish
to
consider
acquiring
my
PARR
Dice
Control
Course:
1.
PARR
is
comprehensive:
The
course
includes
home
study,
home
practice,
classroom
instruction,
dealer
school
practice
at
real
craps
tables
and
even
in-casino
training.
2.
PARR
comes
with
a
unique
betting
strategy
called
"Signature
Trend"
which
gets
your
money
on
those
numbers
you
are
throwing
more
often
than
others
-
the
repeaters!
PARR
delivers
an
advantage
over
the
casino,
but
you
still
must
bet
correctly
to
exploit
that
advantage.
Signature
Trend
gets
you
on
those
numbers
you
are
throwing
back-to-back-to-back
in
this
hand.
3.
Your
classroom
experience
features,
in
my
opinion
shared
by
most
PARR
Players,
the
best
instructor
in
country,
Sharpshooter,
who
explains
and
demonstrates
the
data
in
a
way
that
makes
learning
an
exciting
experience.
4.
PARR
comes
with
a
supplemental
course
on
"The
Zone."
Learning
dice
control
is
similar
to
learning
a
sport;
muscle
memory
is
involved.
Zoning
in,
or
focusing,
enables
you
to
recall
that
muscle
memory
skill
and
throw
the
dice
the
same
way
every
time.
5.
PARR
is
ongoing.
You
have
continuous
access
to
your
instructors
and
scores
of
other
players
through
an
Internet
E-mail
List
Server.
Use
it
to
get
your
questions
answered,
to
receive
updates
and
enhancements
to
the
PARR
data,
to
get
in-casino
critiques
of
your
throwing
form,
and,
best
of
all,
to
connect
with
other
PARR
Players
and
multiply
your
profits
through
joint
play.
No
other
dice
control
learning
program
even
comes
close!
Best
of
all,
you
can
acquire
PARR
with
no
financial
risk
whatsoever!
Your
course
comes
with
a
six-month
unconditional
guarantee!
A
detailed
newsletter
describing
the
course
will
be
sent
with
your
free
audiotape
containing
a
deeply
discounted
offer.
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